Site Specific Project- ArchiTexture

For my final idea I have decided to look at the textures of buildings in the city centre of Coventry, looking at the different materials and patterns to each building. For the title of this topic I used a play on words combining architecture and texture to create ArchiTexture. To begin my research on this topic I decided to look at what texture is and how textures affect architecture.

What is a Texture?

  • The natural world is rich in texture: the surface of any visible object is textured
  • A wealth of textures are observed on both artificial and natural objects such as those on wood, plants, materials and skin.
  • In a general sense, the word texture refers to surface characteristics and appearance of an object given by the size, shape, density, arrangement, proportion of its elementary parts
  • Textures might be divided into two categories, namely, tactile and visual textures. Tactile textures refer to the immediate tangible feel of a surface. Visual textures refer to the visual impression that textures produce to human observer, which are related to local spatial variations of simple stimuli like colour, orientation and intensity in an image.


  • Texture plays a dual role in architecture: it expresses something of the quality of materials, and it gives a particular quality to light.
  • Specific tactile textures are peculiar to every material by virtue of its manufacture or natural composition, but they may be altered to produce a variety of expressive qualities. Any stone may be used in its natural, irregular state, or it may be chiselled in a rough or smooth texture or highly polished to convey a range of meanings from vigour to refinement.
  • A single texture is rarely employed in building. The variety of materials and treatments typically produces a complex of textures that must be composed and harmonized like the forms and spaces of architecture into a consistent expressive whole.

Texture in Architecture

  • Texture can make or break a structure or building when it comes to design. It can be a crucial part or architecture, creating pattern or rhythm and allowing the viewer to believe the piece moves through space.
  • Textures create a different experience; they allow more than one sense to be used at once by just “seeing” it. Textures allow viewers see the building as well as imagine how it would feel.
  • One of the main ways that architects can create a texture through design is to use light to play with the dimensions of the building. Shadows are read as to have depth and raised areas seem to pop out at you.
  • Another way is through material. People are already adapted to know what certain materials feel like–concrete is rough and grainy, steel is smooth and hard. Materials can be manipulated to make the viewer imagine and understand what a material will feel like without even touching it.

Showing 16 sub-categories in category Textures\Buildings

Screen Shot 2014-10-11 at 16.09.51

Photographing Textures On Buildings

  • Close-ups of textures can make interesting images
  • Towns and cities are great places for hunting down textures and once you start looking at detail rather than buildings as a whole, you’ll soon find a variety of textures
  • Walls, steps, doors, sheds, modern metal structures, roof tiles and windows are just some of the locations you’ll find interesting textures at.

This research has given me a lot to think about when it comes to photographing textures in the city centre; I should consider the patterns created and the detail I capture in my photographs. I next will look into existing photographers who photograph textures and patterns to see how they could influence me and aid my in my own photographs.


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